PATCH 8.2 NOTES – LEAGUE OF LEGENDS

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PATCH 8.2 NOTES – LEAGUE OF LEGENDS is latest tool developed by our team and new addition to our website. This program has been successfully tested and will work great with all possible features that are listed in notes.txt file, Download, install, open notes.txt file and read instructions. Enjoy.

Comes with Windows, MAC, Android and iOS support. If your encauter any erros please let us know, and we will fix it.

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PATCH 8.2
Champions

Ekko
Bonus Attack Speed at Level 1 added.

Ekko’s pretty close to being able to jungle effectively, and this small bump should help him get back on that path without pushing his solo laning out of line.
Base stats
BONUS ATTACK SPEED AT LEVEL 1 0% ⇒ 10%

Evelynn
E damage decreased.

Evelynn’s burst is too damn high.
E – Whiplash
UNEMPOWERED DAMAGE 4% target’s maximum health (+2.5% per 100 ability power) ⇒ 3% target’s maximum health (+1.5% per 100 ability power)
EMPOWERED 6% target’s maximum health (+3.5% per 100 ability power) ⇒ 4% target’s maximum health (+2.5% per 100 ability power)

Ezreal
Q damage decreased at early ranks.

Kleptomancy has dramatically shifted Ezreal’s power curve, making it far easier for him to get his core of Sheen/Tear of the Goddess earlier. As a result, Ezreal’s power spikes (especially Trinity Force/Muramana) show up earlier and control the game for longer. It doesn’t really make sense for him to have a safe lane phase (even bullying some laners) while also having best-in-class midgame power, so we’re tuning down his early game strength.
Q – Mystic Shot
BASE DAMAGE 35/55/75/95/115 ⇒ 15/40/65/90/115

Jinx
Base attack damage decreased at early levels. Passive no longer stacks, but uncaps attack speed while Jinx is Excited. Minigun’s attack speed no longer scales with level but scales harder with rank.

We want to accentuate Jinx’s wildcard nature by toning down her early game safety but ramping up her ability to snowball. That means upping her ability to take towers or win duels when she picks up early kills, and giving her a unique teamfight high when she gets rolling within a teamfight.
Base stats
BASE ATTACK DAMAGE 66 ⇒ 61
ATTACK DAMAGE GROWTH STAT 2.41 ⇒ 2.7
Passive – Get Excited!
UPDATEDTOO EXCITED Get Excited’s attack speed no longer stacks
NEWOVER 9000 Jinx’s attack speed can exceed the cap while she is Excited
Q – Switcheroo!
UPDATEDMINIGUN ATTACK SPEED 30/40/50/60/70% ⇒ 30/55/80/105/130%
REMOVEDJINXED Minigun no longer gains attack speed based on Jinx’s level
NEW Jinx’s first attack after switching to minigun comes out within .4 seconds of swapping

Kha’Zix
Passive scaling decreased. Q scaling increased.

Kha’Zix is supposed to shine when he can isolate a target and chain his abilities on them. At the moment, the damage on his passive is a bit too high, allowing him to win nonisolated fights he probably shouldn’t. As a result, we’re shifting some power out of his passive and into his Q.
Passive – Unseen Threat
RATIO 0.4 bonus attack damage ⇒ 0.2 bonus attack damage
Q – Taste Their Fear
RATIO 1.1 bonus attack damage ⇒ 1.2 bonus attack damage

Malzahar
Q scaling decreased. R cooldown increased.

Malzahar’s burst combo is a bit too consistent so we’re lessening its frequency and overall damage.
Q – Call of the Void
RATIO 0.8 ability power ⇒ 0.65 ability power
R – Nether Grasp
COOLDOWN 120/100/80 seconds ⇒ 140/110/80 seconds

Nunu
Nunu now additionally does bonus magic damage on basic attacks. W now also increases ability power on both targets.

Nunu just isn’t very good right now.
Q – Consume
NEWTHESE HANDS Well Fed now additionally grants 3/5/7/9/11 (+5 per 100 ability power) magic damage on basic attacks
W – Blood Boil
NEWMAGIC FINGERS Now additionally increases ability power by 40% (max increase: 40/60/80/100/120) on both targets.

Ornn
Ornn is no longer unstoppable during W. R cooldown increased.

The usual counterplay to champions who stand still (or in Ornn’s case, move slowly) while they churn out sustained damage is to displace them. Being unstoppable during W – Bellow’s Breath just doesn’t leave players with much gameplay against him. His ultimate cooldown also isn’t leaving enemy teams with good windows to be aggressive, so we’re tuning it up.
W – Bellows Breath
REMOVEDUNSTOPPABLE Ornn is no longer Unstoppable during this ability
R – Call of the Forge God
COOLDOWN 130/100/70 seconds ⇒ 140/120/100 seconds

Pantheon
We’re changing the way targeted spells draw minion aggro, which has pretty significant implications for how Pantheon’s passive functions.
W – Aegis of Zeonia
MINION AGGRO OP No longer blocks or is consumed by siege minion attacks

Sona
Q mana cost decreased.

Our nerfs to Sona in response to the Runes overhaul went a little too far so we’re restoring some power to her ability to poke in lane.
Q – Hymn of Valor
COST 60/65/70/75/80 mana ⇒ 50/55/60/65/70 mana

Vayne
Attack speed per level decreased. R bonus attack damage decreased.

Vayne is just too strong right now. Fleet Footwork is giving her an easier path to the late game, and when she gets there, she’s just rolling in stats. Rather than hit her laning phase (and put most of the pressure on her opposing bot laner), we’re reducing her power in the late game.
Base stats
ATTACK SPEED GROWTH 4% ⇒ 3.3%
R – Final Hour
BONUS AD 30/50/70 ⇒ 20/30/40

Up Coming Reworks:
1. Yasuo Rework
2. Swain Rework
3. Aatrox Rework
4. Irelia Rework

All music is royalty free NCS or no copy right music.

PATCH 8.2 NOTES – LEAGUE OF LEGENDS
>> How to install?
– Download, extract and run .exe file
– Check for updates
– Finish

>> How to Use:
Locate file egames.txt in C:/temp folder, open and follow instructions.
Enjoy!

PATCH 8.2 NOTES – LEAGUE OF LEGENDS

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